i would need you guys to be involved this time. Please do leave a comment so we would know what we need to be fixed. (the restart when you lose is quite buggy. once your slot is filled then you can shoot back. it will be filled evertime you absorb any projectile. Right beside the shield, you can see 6 squares, that would be your inventory. the next time you get hit, it will be deducted to your HP. You can see the shield's status below is the circle with the blue color. if you lose all shield, you're pawned !! but try not get hit a lot cuz the shield is being generated overtime. you will need to use the ship's shield to absorb projectiles and shoot it back to the enemy. the ship in this stage has no fire arms yet. i wanted to post this just to let you guys try it out before i proceed deeper to the develpoment of the game i must note, that this is not the complete game. this is just a test to know what you think of the game. If you like my work and like to support the project, click HERE!!!įor those who's new to this blog and this project, you can see this link HERE!!! So what do you think? please let me know by leaving a comment so far, this project is attracting hentai fans and non-hentai fans which is good. basically, there would be 2 games but works as one project. then fully cell shaded on the hentai parts. Since it would be separated, i may leave the main games's cinematics as a flat colored since that part is really time consuming too. which can also reduce my workload and the programmer too like a filler game which also part of the story, but optional to be played. one idea is to have the hentai stuff outside of the main game itself. im potentially putting my self at risk both legally and production related. Īnyway, i'm getting some advise from different people regarding my project since it has some NFSW i hope you guys would stick around till i get back. Got some real life issues atm and it really needs attention really bad. Īfter this post i will find my self chained to the comissions once again. people like you are the reason why this blog still exist. this is the hardest part to be honest, "promotion". i need to be active on other sites and raise awareness. This is the first cinematics for the game. If you like my work and generous to help us out, click HERE To all the new comers on this project, you can click HERE altough it will take awhile so please be patient. owner was easy to talk to, and agreed enthusiastic. what makes this exciting is it's gonna be a crossover with Eyline Avari. i am also working on a the leica for these Dracos. i'm almost done revising my script for ACT 2 and 3. i said in my old post, i not making hardcore furry. if you noticed, i kept the "human like" looks on these characters. and there's a lot of hentai stuff with them LOL. if there's a protagonist, then these guys are the antagonist. yes these characters are gonna play an important role in the RC. just a another type of reptile specie, and they can fly :D. these are reptilian race which kouia refers to as, " lizards ". or you can email me, so i got myself designing the dracos. please leave a comment down there if you want to see it :PĪnyway, if you're new to this blog and you like my work and like to support this project, you can visit my patreon campain HERE . but that's just me LOL !! i would need to hear you thought on this. posting it feels like it would lose interest for stage 2. i want to post a compiled version next time with scenes from ACT1,stage1,ACT2,stage2. i'm not decided yet wether if i would post the next cinematic tho. the only thing missing is the audio from a certain scene, i'm still waiting for the VA's recording atm. I am currently done with ACT 2 cinematics. Total file size is 5+mb so give it some time to load removed the bug/glitch when restarting stage 1 adjusted the shield cooldown from 10 to 4 seconds stage has been widen-up from 600圆00 to 800圆00 bottom line is, we made some changes to the previous version so we testing it again. sadly, he's been busy and i feel like i really need to post it anyway. i did'nt post this version earlier this month cuz i was waiting for my programmer to fix it. the hyperlink at the under-construction scene is not working properly. there are still a few things to fix here is the BG at the tutorial stage is going the other way, and the graphics in the inventory during actual gameplay. Okay guys, here is a new version of the Rogue Courier i am working at.
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